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Qu'est-ce (qui) est news:rec games roguelike nethack - définition

WIKIMEDIA LIST ARTICLE
Chronology of roguelike video games

Roguelike         
  • ''[[Abyss Odyssey]]'' combines roguelike elements with [[beat 'em up]] gameplay
  • ''Moria'' and its descendants—including ''Angband'', which this screenshot is from—incorporated a fixed town level where players could buy and sell equipment.
  • Crawl]]'' (2014) is a multiplayer, [[brawler]]-based rogue-lite that has up to four players playing in a mixed cooperative/competitive gameplay to explore procedurally generated dungeons.
  • A screenshot of ''[[Dungeon Crawl Stone Soup]]'', incorporating user interface elements more common to other hack-and-slash games such as a mini-map and a persistent inventory window
  • A level in ''NetHack'' in ASCII mode
  • An example of a fixed level from ''NetHack'', showing a town-like area (with buildings indicated by the line symbols) with a river passing through it (the blue tiles)
  • Isometric]] "Vultures" sprite-based interface for the roguelike game ''[[NetHack]]''
SUBGENRE OF TURN-BASED ROLE-PLAYING VIDEO GAMES FEATURING RANDOMLY GENERATED LEVELS, PERMADEATH AND NO PROGRESSION SYSTEM
Rougelike; Rogue-like; Rogue-like games; Rogue-like game; Roguelikes; Rogue Like; Roguelike game; Procedural death labyrinth; Berlin Interpretation; Roguelike-like; Roguelite; Rouglike; Rogulike; Rogue-lite; Action roguelike
Roguelike (or rogue-like) is a subgenre of role-playing computer games traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most roguelikes are based on a high fantasy narrative, reflecting their influence from tabletop role playing games such as Dungeons & Dragons.
List of roguelikes         
This is a selected list of roguelike video games. Roguelike games are those that incorporate elements of role-playing games with procedural generation, following the formula of the genre's namesake, Rogue.
NetHack         
  • A player's inventory
CLASSICAL ROGUE-LIKE COMPUTER GAME
Nethack; NetHack General Public License; Net Hack; Nethack General Public License; Ascension (Nethack); NetHack/Amulet of Yendor; Do you want your possessions identified?
<games> /net'hak/ (Unix) A dungeon game similar to rogue but more elaborate, distributed in C source over Usenet and very popular at Unix sites and on PC-class machines (nethack is probably the most widely distributed of the freeware dungeon games). The earliest versions, written by Jay Fenlason and later considerably enhanced by Andries Brouwer, were simply called "hack". The name changed when maintenance was taken over by a group of hackers originally organised by Mike Stephenson. Version: NetHack 3.2 (Apr 1996?). games/roguelike/nethack/">http://win.tue.nl/games/roguelike/nethack/. {FAQ (ftp://rtfm.mit.edu/pub/usenet/rec.games.roguelike.nethack/)}. FTP U Penn (ftp://linc.cis.upenn.edu/pub/NH3.1/) No large downloads between 9:00 and 18:00 local or the directory will be removed. Usenet newsgroup: news:rec.games.roguelike.nethack. E-mail: <nethack-bugs@linc.cis.upenn.edu>. (1996-06-13)

Wikipédia

List of roguelikes

This is a selected list of roguelike video games. Roguelike games are those that incorporate elements of role-playing games with procedural generation, following the formula of the genre's namesake, Rogue. Due to the large number of variations on this concept, roguelikes are normally classified as either being a classical roguelike with qualities that meet the "Berlin Interpretation" for roguelikes, or as hybrid roguelikes, roguelike-likes, roguelites, or procedural death labyrinths, which possess some but not all of these qualities.